Production 3

Participatory Culture and DIY Youth Media Production

Based on this week’s readings, Confronting the Challenges of Participatory Culture and Youth, Technology and DIY, this production invites you to experiment with the tools of the trade – tools that support DIY creative media production and learning. Select a creative tool (used in digital affinity groups and communities) and make something.

What you make [content or message] is less important than experimenting with the affordances of the tool or medium. The main idea is to acquire some fluency with the tool – and explore what it can do (technically, aesthetically, etc). You can select a tool mentioned in the readings this week (some included below) or select from the list below, or if you have another tool you would like to try out, just email me first. Note that these tools below are frequently used or integrated in final projects.

Due (Due Oct 12th) This does not need to be a masterpiece – but you must explore and experiment with the different affordances of making and design (and try to have fun creating something interesting – or of value – to you, that might shine some light on ideas in the readings about multimodality, participation, and learning through play and creative self-determined making).

How you turn this project in will depend on the tool/product you create.


Make a short video film, mini-doc, remix video, or experimental film: iMovie (mac) or Photo-Movie Editor (PC/Windows) Create video works, documentary films, visual essays, cinematic works (any genre), poetronica, experimental films, ‘remixes’ and mashups. If you have an older version of Windows (PC) you may have Windows Movie Maker (PC) 

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iBook Author (mac): Interactive multimodal publishing: integrates texts, images and graphics (knowledge visualization and modelling), video works, audio soundfiles, interactive min-presentations, 3-D modelling tools.

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NFB-Stop Motion App / NFB Education Site: See also Stopmotion Magazine / Bruce Bickford / N. McLaren, Neighbors

Twine is an easy-to-use browser-based tool for creative interactive, non-linear narratives, multimodal stories, and interactive narratives games. Community supported (tons of videos and tutorials).

Scratch: Discussed in DIY article, Scratch is often used in classrooms as introductory tool for game making and coding. There are many similar coding apps out there (see DIY article). If you know how to code already, you might wish to try Processing.org?

Ren Py Visual Novel and Game Creator (advanced – but creates very interesting projects).

RPG-Boss: (advanced)

GameMaker (advanced)

Twine / Twine on Gamasutra (Open Source Tool for Developing Non/Linear Narratives/Games)

Screencasting Software: for making Machinima or filming desktop: Open-Broadcast Software (Screencapture / Streaming – Free) /  Camtasia (free trial only) ; Apowersoft (free) or Screencast-O-Matic (Free).

Make a soundwork using a Digital Audio Workstation (experiment with advanced features, recording interface, and try to record you own sounds to integrate into the work). Garageband (mac) is the most well-known, but there are plenty of music-making apps (free) for Windows as well as tablets and smartphones. Due (Due Oct 12th) This does not need to be a masterpiece – but you must explore and experiment with the different affordances of making and design (and try to have fun creating something interesting – or of value – to you, that might shine some light on ideas in the readings about participation, creativity, play, and making. How you turn this project in will depend on the tool/product you create.