Course Description: What Might 21st Century Learning Look Like?
In this course, candidates are introduced to the theory and practice of teaching and learning with digital technologies. The course will be organized around Ontario curriculum guidelines for technological education and learning with digital media, as well as the International Society for Technology in Education’s (ISTE) Educational Technology Standards for Teachers (and Students), and MediaSmart.ca website, which is more specific to Ontario curriculum expectations (integrating technology and emerging media across content/curricular areas; critical literacies and ethics; supporting equity and inclusion; making and sharing art/knowledge with new media).
Candidates will work in learning teams with the goal of creating dynamic digital artifacts (websites, course wikis, digital videos, multimodal research documents, graphic ‘novels’, interactive presentation tools, and interactive narratives/digital games).
*Fall 2019 Special Theme! Video Production and Digital Storytelling: This year’s 3770 course looks at the affordances of video production – from inquiry-driven documentary projects and using video tools to document situated learning practices to creative/critical remixing, community-based projects, and even DIY ‘sweding’.
These creative projects will (implicitly) engage and enact all ISTE, and as we explore and create, we will (explicitly) reflect upon what and how we learn with new media, and reflect upon how different media tools and learning ecologies (in and outside of schools) and related technology-enhanced pedagogies might support (and redefine) 21st Century Learning.
We will also explore technology tools through the following theoretical and practical lenses:
- Learning: Deep Learning, Production Pedagogies & Learning through Design & Making
- New Literacy Studies: Multimodality Literacies, Multiliteracies & Situated Learning (sociocultural contexts for Learning and Community engagement)
- Equity & Access: Addressing ‘the Digital Divide’ and the ‘Participation Gap’ so as to bring innovative digital learning and design practices to all.
- Technological Education: Using new media to document practical knowledge and practice-based skills learning, and to create rich learning resources and tutorials (in practice-based disciplines where hands-on practical knowledge is central to the curriculum).
By the end of the course, candidates will develop sufficient knowledge/skill to far exceed all the ISTE standards in four areas: Modeling digital-age work and learning; designing and facilitating student learning experiences and creativity; promoting and modeling digital citizenship and responsibility; and engaging in professional growth and leadership.
Candidates will be expected to attend all classes and be available for learning group meetings during class time. Since the course requires access to a computer and the Internet, those who do not have access will need to participate in the online sessions at the Education Resource Centre or other campus access points.
Candidates are to encouraged bring laptops, iPads, tablets, mobile devices, etc, to each class, as many of our research, production and presentation practices will integrate digital technologies and new media ‘hands on’.